Tutorials
The Game Developers Conference features over 400 lectures, panels, tutorials and round-table discussions on a comprehensive selection of game development topics taught by leading industry experts. These sessions were handpicked by seasoned industry professionals on the GDC Advisory Board. They work to ensure that the quality of the content provided to attendees is high-level, relevant, and timely.
GDC 2009 Announced Tutorials
One Day Tutorials:
Monday, March 23, 2009
- (100) Advanced Visual Effects with Direct3D
- (101) Learn Better Game Writing in a Day
- (102) Creativity Boot Camp '09
Tuesday, March 24, 2009
- (200) Insomniac Games' Secrets of Console and Playstation 3 Programming
- (201) Intense Screenwriting Techniques and Mind-Boggling Conversation Systems
- (202) Fundamentals of Game Design Workshop
- (203) The Big Picture 2009: Managing Your Game Dev Deal and Operating Your Game Dev Studio
Two Day Tutorials:
Monday-Tuesday, March 23-24, 2009
Tutorial descriptions for GDC09 are coming soon. Check out GDC 2008's sessions here.
GDC 2008 highlights on Gamasutra.com:
- GDC 2008: Conference Director's Picks
- GDC 2008: The Crysis of Audio
- GDC: Stand The Test Of Time With Sid Meier
- Best of GDC: Paul Steed on 'The Trip' From Artist to Entrepreneur
- GDC 2008 Announces Record Attendance








